helapordo 1.4.12
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game_lore.c File Reference
#include "game_lore.h"
Include dependency graph for game_lore.c:

Variables

char * lore_strings [6]
 Declares lore array for the game.
 

Variable Documentation

◆ lore_strings

char* lore_strings[6]
Initial value:
= {
"A terrible curse has befallen our land, turning the living into undead horrors.",
"The curse is said to have been unleashed by a powerful necromancer seeking to conquer the world of the living and the dead.",
"You are the last hope of our people. Enter the necromancer's stronghold and put an end to his dark magic.",
"As you approach the stronghold, the stench of death and decay becomes overwhelming. You steel yourself for what lies ahead.",
"You confront the necromancer in his throne room and engage in a fierce battle. With the help of a group of fearless warriors, you defeat him and lift the curse from our land."
}

Declares lore array for the game.