Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- c -
- calc_distance() : floors.c, floors.h
- callback_artifact_ptrs : game_curses.c, game_rl.c
- callback_artifact_t : game_core.h
- callback_counter_ptrs : game_curses.c, game_rl.c
- callback_func_ptrs : game_curses.c, game_rl.c
- callback_turncounter_enemy_t : game_core.h
- callback_turncounter_fighter_t : game_core.h
- callback_void_t : game_core.h
- Cape : game_core.h
- CHAOSORB : game_core.h
- check_seed() : game_utils.c, game_utils.h
- checkremainder() : game_utils.c, game_utils.h
- Chest : game_core.h
- CHEST_BASE : game_core.h
- CHEST_BEAST : game_core.h
- CHEST_CLASS_MAX : game_core.h
- CHEST_COLS : game_core.h
- CHEST_CONSUMABLES_MAX : game_core.h
- CHEST_EQUIPS_MAX : game_core.h
- CHEST_FRAMES : game_core.h
- CHEST_FRAMETIME : game_core.h
- CHEST_ROWS : game_core.h
- chestClass : game_core.h
- chestdescstrings : game_core.c, game_core.h
- classbossstrings : game_core.c, game_core.h
- classenemystrings : game_core.c, game_core.h
- CLASSESMAX : game_core.h
- classesstrings : game_core.c, game_core.h
- CLOSE_MENU : game_core.h
- CNT_ATKBOOST : game_core.h
- CNT_DEFBOOST : game_core.h
- CNT_ENRBOOST : game_core.h
- CNT_STATUS : game_core.h
- CNT_VELBOOST : game_core.h
- Coffee : game_core.h
- CONSUMABLE : game_core.h
- CONSUMABLE_SHOP_MAX : game_core.h
- consumableClass : game_core.h
- consumables_sprites : sprites.c, sprites.h
- consumablesBase : game_core.c, game_core.h
- CONSUMABLESMAX : game_core.h
- consumablestrings : game_core.c, game_core.h
- copy_fighter() : game_utils.c, game_utils.h
- costFromSkill() : game_utils.c, game_utils.h
- costFromSpecial() : game_utils.c, game_utils.h
- counterIndexes : game_core.h
- COUNTERSMAX : game_core.h
- Countertype : game_core.h
- Crawling_Dude : game_core.h
- CRITBOOST_CHANCE : game_core.h
- CRITBOOST_DMG : game_core.h
- CURSES_BINSAVE_NAME : game_core.h
- CURSES_GMSTSAVE_NAME : game_core.h
- CURSES_SETTINGS_SAVE_NAME : game_core.h
- cyan() : game_utils.c, game_utils.h