helapordo
1.4.23
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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
A
B
C
D
E
F
G
H
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K
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W
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Z
_
- f -
FIGHT :
game_core.h
fight() :
game_fight.c
,
game_fight.h
fight_buttons :
game_rl.c
,
game_rl.h
fight_buttons_group :
game_rl.c
,
game_rl.h
FIGHT_RES_TOT :
game_core.h
fight_Special() :
game_curses.c
,
game_curses.h
,
game_rl.c
,
game_rl.h
Fighter :
game_core.h
FIGHTER_NAME_BUFSIZE :
game_core.h
FIGHTER_SKILL_SLOTS :
game_core.h
fighterClass :
game_core.h
fighterStatus :
game_core.h
FIGHTRES_CLASH :
game_core.h
FIGHTRES_DEATH :
game_core.h
FIGHTRES_DMG_DEALT :
game_core.h
FIGHTRES_DMG_TAKEN :
game_core.h
FIGHTRES_INVALID :
game_core.h
FIGHTRES_KILL_DONE :
game_core.h
FIGHTRES_NO_DMG :
game_core.h
fightResult :
game_core.h
fightresultstrings :
game_core.c
,
game_core.h
Floor :
game_core.h
floor_buttons :
game_rl.c
,
game_rl.h
floor_buttons_group :
game_rl.c
,
game_rl.h
floor_calculate_fov() :
floors.c
,
floors.h
FLOOR_CLASS_MAX :
game_core.h
FLOOR_MAX_COLS :
game_core.h
FLOOR_MAX_ROWS :
game_core.h
floor_random_walk() :
floors.c
,
floors.h
floor_set_room_types() :
floors.c
,
floors.h
floorClass :
game_core.h
FLOORMENU_SAVE :
game_core.h
floornamestrings :
game_core.c
,
game_core.h
FOE_FIGHT :
game_core.h
FOE_IDLE :
game_core.h
FOE_INVALID :
game_core.h
FOE_OP_FIGHT :
game_core.h
FOE_OP_IDLE :
game_core.h
FOE_OP_INVALID :
game_core.h
FOE_OP_SPECIAL :
game_core.h
FOE_SPECIAL :
game_core.h
FoeParty :
game_core.h
FOEPARTY_CLASS_MAX :
game_core.h
FoePartyBaseStats :
game_core.h
foePartyClass :
game_core.h
foepartystrings :
game_core.c
,
game_core.h
FOES_BOSSES_MAX :
game_core.h
foeTurnOP_from_foeTurnOption() :
game_core.c
,
game_core.h
FOETURNOP_MAX :
game_core.h
foeturnopstrings :
game_core.c
,
game_core.h
foeTurnOption :
game_core.h
foeTurnOption_OP :
game_core.h
freeRoom() :
game_utils.c
,
game_utils.h
FROZEN :
game_core.h
Frozen :
game_core.h
FULL_PATH :
game_core.h
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