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helapordo 1.4.13
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#include <game_rl.h>

Data Fields | |
| float | scale |
| float | gameScreenWidth |
| float | gameScreenHeight |
| GameScreen | currentScreen |
| int | framesCounter |
| Vector2 | mouse |
| Vector2 | virtualMouse |
| Gui_Button | buttons [GUI_BUTTONS_MAX+1] |
| Gui_Theme | theme |
| Gui_Button Gui_State::buttons[GUI_BUTTONS_MAX+1] |
| GameScreen Gui_State::currentScreen |
| int Gui_State::framesCounter |
| float Gui_State::gameScreenHeight |
| float Gui_State::gameScreenWidth |
| Vector2 Gui_State::mouse |
| float Gui_State::scale |
| Gui_Theme Gui_State::theme |
| Vector2 Gui_State::virtualMouse |