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helapordo 1.4.23
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#include <game_rl.h>

| Gui_Button_Group Gui_State::classpick_buttons |
| GameScreen Gui_State::currentScreen |
| Gui_Button_Group Gui_State::debug_buttons |
| Gui_Button_Layout Gui_State::debug_fighter_buttons |
| Gui_Debug_Selection_Index Gui_State::debug_selection |
| Gui_Button_Group Gui_State::equips_buttons |
| Gui_Button_Group Gui_State::fight_buttons |
| Gui_Button_Group Gui_State::floor_buttons |
| int Gui_State::framesCounter |
| bool Gui_State::game_won |
| Gui_Button_Group Gui_State::gamepick_buttons |
| float Gui_State::gameScreenHeight |
| float Gui_State::gameScreenWidth |
| Vector2 Gui_State::mouse |
| Gui_Button_Group Gui_State::saveslotpick_buttons |
| float Gui_State::scale |
| int Gui_State::selectedIndex |
| Gui_Button_Layout Gui_State::shop_buttons |
| Gui_Button_Group Gui_State::special_buttons |
| Gui_Theme Gui_State::theme |
| Gui_Button_Group Gui_State::treasure_buttons |
| Gui_Button_Group Gui_State::txtfield_buttons |
| Vector2 Gui_State::virtualMouse |