helapordo 1.4.12
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#include <game_rl.h>
Data Fields | |
float | scale |
float | gameScreenWidth |
float | gameScreenHeight |
GameScreen | currentScreen |
int | framesCounter |
Vector2 | mouse |
Vector2 | virtualMouse |
Gui_Button | buttons [GUI_BUTTONS_MAX+1] |
Gui_Theme | theme |
Gui_Button Gui_State::buttons[GUI_BUTTONS_MAX+1] |
GameScreen Gui_State::currentScreen |
int Gui_State::framesCounter |
float Gui_State::gameScreenHeight |
float Gui_State::gameScreenWidth |
Vector2 Gui_State::mouse |
float Gui_State::scale |
Gui_Theme Gui_State::theme |
Vector2 Gui_State::virtualMouse |