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turn_op.h
Go to the documentation of this file.
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// jgabaut @ github.com/jgabaut
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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Copyright (C) 2022-2024 jgabaut
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, version 3 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef TURNOP_H_
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#define TURNOP_H_
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#include "
game_debug.h
"
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#include "
game_fight.h
"
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#include "
saves.h
"
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#include "
../ser/ser_core.h
"
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OP_res
turnOP
(
turnOption_OP
op,
turnOP_args
* args, Koliseo * kls,
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Koliseo_Temp * t_kls);
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#endif
// TURNOP_H_
turnOption_OP
turnOption_OP
The different kinds of turnOption_OP.
Definition
game_core.h:1960
OP_res
OP_res
The different kinds of OP_res.
Definition
game_core.h:2055
game_debug.h
game_fight.h
saves.h
ser_core.h
turnOP_args
Holds arguments for a turnOption_OP.
Definition
game_core.h:2090
turnOP
OP_res turnOP(turnOption_OP op, turnOP_args *args, Koliseo *kls, Koliseo_Temp *t_kls)
Takes a turnOption_OP and a pointer to a turnOP_args struct.
Definition
turn_op.c:33
src
utils
turn_op.h
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