helapordo 1.4.12
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Holds arguments for a turnOption_OP. More...
#include <game_core.h>
Data Fields | |
Fighter * | actor |
Pointer to Fighter actor for the OP. | |
Path * | path |
Pointer to Rath for OP. | |
Room * | room |
Pointer to Room for OP. | |
loadInfo * | load_info |
Pointer to loadInfo for OP. | |
Enemy * | enemy |
Pointer to Enemy for OP. | |
Boss * | boss |
Pointer to Boss for OP. | |
FILE * | save_file |
Pointer to savefile for OP. | |
RingaBuf * | rb_notifications |
Pointer to RingaBuf for notifications for OP. | |
Koliseo_Temp * | t_kls |
Pointer to Koliseo_Temp for OP. | |
Gamestate * | gmst |
Pointer to Gamestate for OP. | |
foeTurnOption_OP | foe_op |
Picked FoeTurnOption_OP, initialised only for some OPs. | |
skillType | picked_skill |
Picked skillType, initialised only for OP_SKILL. | |
Holds arguments for a turnOption_OP.
foeTurnOption_OP turnOP_args::foe_op |
Picked FoeTurnOption_OP, initialised only for some OPs.
Path* turnOP_args::path |
Pointer to Rath for OP.
skillType turnOP_args::picked_skill |
Picked skillType, initialised only for OP_SKILL.
RingaBuf* turnOP_args::rb_notifications |
Pointer to RingaBuf for notifications for OP.
FILE* turnOP_args::save_file |
Pointer to savefile for OP.
Koliseo_Temp* turnOP_args::t_kls |
Pointer to Koliseo_Temp for OP.