helapordo 1.4.12
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turnOP_args Struct Reference

Holds arguments for a turnOption_OP. More...

#include <game_core.h>

Collaboration diagram for turnOP_args:

Data Fields

Fighteractor
 Pointer to Fighter actor for the OP.
 
Pathpath
 Pointer to Rath for OP.
 
Roomroom
 Pointer to Room for OP.
 
loadInfoload_info
 Pointer to loadInfo for OP.
 
Enemyenemy
 Pointer to Enemy for OP.
 
Bossboss
 Pointer to Boss for OP.
 
FILE * save_file
 Pointer to savefile for OP.
 
RingaBuf * rb_notifications
 Pointer to RingaBuf for notifications for OP.
 
Koliseo_Temp * t_kls
 Pointer to Koliseo_Temp for OP.
 
Gamestategmst
 Pointer to Gamestate for OP.
 
foeTurnOption_OP foe_op
 Picked FoeTurnOption_OP, initialised only for some OPs.
 
skillType picked_skill
 Picked skillType, initialised only for OP_SKILL.
 

Detailed Description

Holds arguments for a turnOption_OP.

See also
turnOption_OP
turnOption
turnOP()

Field Documentation

◆ actor

Fighter* turnOP_args::actor

Pointer to Fighter actor for the OP.

◆ boss

Boss* turnOP_args::boss

Pointer to Boss for OP.

◆ enemy

Enemy* turnOP_args::enemy

Pointer to Enemy for OP.

◆ foe_op

foeTurnOption_OP turnOP_args::foe_op

Picked FoeTurnOption_OP, initialised only for some OPs.

◆ gmst

Gamestate* turnOP_args::gmst

Pointer to Gamestate for OP.

◆ load_info

loadInfo* turnOP_args::load_info

Pointer to loadInfo for OP.

◆ path

Path* turnOP_args::path

Pointer to Rath for OP.

◆ picked_skill

skillType turnOP_args::picked_skill

Picked skillType, initialised only for OP_SKILL.

◆ rb_notifications

RingaBuf* turnOP_args::rb_notifications

Pointer to RingaBuf for notifications for OP.

◆ room

Room* turnOP_args::room

Pointer to Room for OP.

◆ save_file

FILE* turnOP_args::save_file

Pointer to savefile for OP.

◆ t_kls

Koliseo_Temp* turnOP_args::t_kls

Pointer to Koliseo_Temp for OP.


The documentation for this struct was generated from the following file: