helapordo 1.4.12
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equips.h
Go to the documentation of this file.
1#ifndef EQUIPS_H_
2#define EQUIPS_H_
3
4#include "game_core.h"
5
6void applyEquipPerks(Equip * e, Fighter * f);
7void removeEquipPerks(Equip * e, Fighter * f);
8
9#endif // EQUIPS_H_
void removeEquipPerks(Equip *e, Fighter *f)
Takes a Equip and a Fighter pointers.
Definition equips.c:32
void applyEquipPerks(Equip *e, Fighter *f)
Takes a Equip and a Fighter pointers.
Definition equips.c:12
Represents the entity initialised from a equipClass.
Definition game_core.h:1402
Represents the entity initialised from a fighterClass.
Definition game_core.h:1079