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helapordo 1.4.13
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#include "game_animations.h"
Functions | |
| void | hlpd_load_fighter_animations (char fighter_sprites[CLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS]) |
| void | hlpd_load_enemy_animations (char enemy_sprites[ENEMYCLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS]) |
| void | hlpd_load_boss_animations (char boss_sprites[BOSSCLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS]) |
| void | hlpd_load_animations (char fighter_sprites[CLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS], char enemy_sprites[ENEMYCLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS], char boss_sprites[BOSSCLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS]) |
| void hlpd_load_animations | ( | char | fighter_sprites[CLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS], |
| char | enemy_sprites[ENEMYCLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS], | ||
| char | boss_sprites[BOSSCLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS] ) |
| void hlpd_load_boss_animations | ( | char | boss_sprites[BOSSCLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS] | ) |
| void hlpd_load_enemy_animations | ( | char | enemy_sprites[ENEMYCLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS] | ) |
| void hlpd_load_fighter_animations | ( | char | fighter_sprites[CLASSESMAX+1][MAXFRAMES][MAXROWS][MAXCOLS] | ) |