helapordo 1.4.12
Loading...
Searching...
No Matches
Artifact Struct Reference

Represents the entity initialised from a artifactClass. More...

#include <game_core.h>

Data Fields

artifactClass class
 Defines which kind of artifactClass the instance relates to.
 
char name [25]
 Name string.
 
char desc [50]
 Description string.
 
int qty
 Indicates how many copies of the artifact the instance of this class holds.
 
int active
 Flag used to mark instance whose function pointer has been called already.
 
int innerValue
 Indicates interal state of the item when needed.
 
char sprite [8][20]
 Char matrix to hold the encoded sprite.
 

Detailed Description

Represents the entity initialised from a artifactClass.

See also
artifactClass

Field Documentation

◆ active

int Artifact::active

Flag used to mark instance whose function pointer has been called already.

◆ class

artifactClass Artifact::class

Defines which kind of artifactClass the instance relates to.

◆ desc

char Artifact::desc[50]

Description string.

◆ innerValue

int Artifact::innerValue

Indicates interal state of the item when needed.

◆ name

char Artifact::name[25]

Name string.

◆ qty

int Artifact::qty

Indicates how many copies of the artifact the instance of this class holds.

◆ sprite

char Artifact::sprite[8][20]

Char matrix to hold the encoded sprite.


The documentation for this struct was generated from the following file: