helapordo 1.4.12
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Represents the entity initialised from a artifactClass. More...
#include <game_core.h>
Data Fields | |
artifactClass | class |
Defines which kind of artifactClass the instance relates to. | |
char | name [25] |
Name string. | |
char | desc [50] |
Description string. | |
int | qty |
Indicates how many copies of the artifact the instance of this class holds. | |
int | active |
Flag used to mark instance whose function pointer has been called already. | |
int | innerValue |
Indicates interal state of the item when needed. | |
char | sprite [8][20] |
Char matrix to hold the encoded sprite. | |
Represents the entity initialised from a artifactClass.
int Artifact::active |
Flag used to mark instance whose function pointer has been called already.
artifactClass Artifact::class |
Defines which kind of artifactClass the instance relates to.
char Artifact::desc[50] |
Description string.
int Artifact::innerValue |
Indicates interal state of the item when needed.
char Artifact::name[25] |
Name string.
int Artifact::qty |
Indicates how many copies of the artifact the instance of this class holds.
char Artifact::sprite[8][20] |
Char matrix to hold the encoded sprite.