|
helapordo 1.4.13
|
Represents the entity initialised from a artifactClass. More...
#include <game_core.h>
Data Fields | |
| artifactClass | class |
| Defines which kind of artifactClass the instance relates to. | |
| char | name [25] |
| Name string. | |
| char | desc [50] |
| Description string. | |
| int | qty |
| Indicates how many copies of the artifact the instance of this class holds. | |
| int | active |
| Flag used to mark instance whose function pointer has been called already. | |
| int | innerValue |
| Indicates interal state of the item when needed. | |
| char | sprite [8][20] |
| Char matrix to hold the encoded sprite. | |
Represents the entity initialised from a artifactClass.
| int Artifact::active |
Flag used to mark instance whose function pointer has been called already.
| artifactClass Artifact::class |
Defines which kind of artifactClass the instance relates to.
| char Artifact::desc[50] |
Description string.
| int Artifact::innerValue |
Indicates interal state of the item when needed.
| char Artifact::name[25] |
Name string.
| int Artifact::qty |
Indicates how many copies of the artifact the instance of this class holds.
| char Artifact::sprite[8][20] |
Char matrix to hold the encoded sprite.