helapordo 1.4.12
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Save header. More...
#include <ser_core.h>
Data Fields | |
int32_t | api_level |
char | game_version [SAVEHEADER_BUFSIZE+1] |
char | save_version [SAVEHEADER_BUFSIZE+1] |
char | os [SAVEHEADER_BUFSIZE+1] |
char | machine [SAVEHEADER_BUFSIZE+1] |
Save header.
Normal struct. Can be obtained from a SerSaveHeader with deser_SaveHeader().
int32_t SaveHeader::api_level |
char SaveHeader::game_version[SAVEHEADER_BUFSIZE+1] |
char SaveHeader::machine[SAVEHEADER_BUFSIZE+1] |
char SaveHeader::os[SAVEHEADER_BUFSIZE+1] |
char SaveHeader::save_version[SAVEHEADER_BUFSIZE+1] |