helapordo 1.4.12
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SerSaveHeader Struct Reference

Serialized save header. More...

#include <ser_core.h>

Data Fields

int32_t api_level
 
char game_version [SERSAVEHEADER_BUFSIZE+1]
 
char save_version [SERSAVEHEADER_BUFSIZE+1]
 
char os [SERSAVEHEADER_BUFSIZE+1]
 
char machine [SERSAVEHEADER_BUFSIZE+1]
 

Detailed Description

Serialized save header.

Packed struct. Can be turned into a SaveHeader with deser_SaveHeader().

See also
deser_SaveHeader()

Field Documentation

◆ api_level

int32_t SerSaveHeader::api_level

◆ game_version

char SerSaveHeader::game_version[SERSAVEHEADER_BUFSIZE+1]

◆ machine

char SerSaveHeader::machine[SERSAVEHEADER_BUFSIZE+1]

◆ os

char SerSaveHeader::os[SERSAVEHEADER_BUFSIZE+1]

◆ save_version

char SerSaveHeader::save_version[SERSAVEHEADER_BUFSIZE+1]

The documentation for this struct was generated from the following file: