helapordo 1.4.12
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Serialized save header. More...
#include <ser_core.h>
Data Fields | |
int32_t | api_level |
char | game_version [SERSAVEHEADER_BUFSIZE+1] |
char | save_version [SERSAVEHEADER_BUFSIZE+1] |
char | os [SERSAVEHEADER_BUFSIZE+1] |
char | machine [SERSAVEHEADER_BUFSIZE+1] |
Serialized save header.
Packed struct. Can be turned into a SaveHeader with deser_SaveHeader().
int32_t SerSaveHeader::api_level |
char SerSaveHeader::game_version[SERSAVEHEADER_BUFSIZE+1] |
char SerSaveHeader::machine[SERSAVEHEADER_BUFSIZE+1] |
char SerSaveHeader::os[SERSAVEHEADER_BUFSIZE+1] |
char SerSaveHeader::save_version[SERSAVEHEADER_BUFSIZE+1] |