helapordo 1.4.12
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SerFoeParty Struct Reference

Serialized FoeParty. More...

#include <ser_core.h>

Collaboration diagram for SerFoeParty:

Data Fields

int32_t class
 Defines which kind of foePartyClass the instance relates to.
 
int8_t level
 Level for the whole FoeParty.
 
SerTurncounter counters [COUNTERSMAX+1]
 Array with all the SerTurncounter.
 
int8_t turnboost_atk
 Current temp boost value for atk.
 
int8_t turnboost_def
 Current temp boost value for def.
 
int8_t turnboost_vel
 Current temp boost value for vel.
 
int8_t turnboost_enr
 Current temp boost value for enr.
 
SerEnemy enemy_foes [ROOM_ENEMIES_MAX+1]
 Array for all enemies in a room.
 
SerBoss boss_foes [FOES_BOSSES_MAX+1]
 Array of for all bosses in a room.
 
int8_t size
 Number of members in the FoeParty.
 
int8_t tot_alive
 Number of alive members of the FoeParty.
 
int8_t current_index
 Index of current foe advancement.
 
int8_t alive_enemies [ROOM_ENEMIES_MAX+1]
 Array of integers with 1 for alive enemies in that position.
 
int8_t alive_bosses [FOES_BOSSES_MAX+1]
 Array of integers with 1 for alive bosses in that position.
 

Detailed Description

Serialized FoeParty.

Packed struct. Can be turned into an FoeParty with deser_FoeParty(). Can be obtained from a FoeParty with ser_FoeParty().

See also
FoeParty
deser_FoeParty()
ser_FoeParty()

Field Documentation

◆ alive_bosses

int8_t SerFoeParty::alive_bosses[FOES_BOSSES_MAX+1]

Array of integers with 1 for alive bosses in that position.

◆ alive_enemies

int8_t SerFoeParty::alive_enemies[ROOM_ENEMIES_MAX+1]

Array of integers with 1 for alive enemies in that position.

◆ boss_foes

SerBoss SerFoeParty::boss_foes[FOES_BOSSES_MAX+1]

Array of for all bosses in a room.

◆ class

int32_t SerFoeParty::class

Defines which kind of foePartyClass the instance relates to.

◆ counters

SerTurncounter SerFoeParty::counters[COUNTERSMAX+1]

Array with all the SerTurncounter.

◆ current_index

int8_t SerFoeParty::current_index

Index of current foe advancement.

◆ enemy_foes

SerEnemy SerFoeParty::enemy_foes[ROOM_ENEMIES_MAX+1]

Array for all enemies in a room.

◆ level

int8_t SerFoeParty::level

Level for the whole FoeParty.

◆ size

int8_t SerFoeParty::size

Number of members in the FoeParty.

◆ tot_alive

int8_t SerFoeParty::tot_alive

Number of alive members of the FoeParty.

◆ turnboost_atk

int8_t SerFoeParty::turnboost_atk

Current temp boost value for atk.

◆ turnboost_def

int8_t SerFoeParty::turnboost_def

Current temp boost value for def.

◆ turnboost_enr

int8_t SerFoeParty::turnboost_enr

Current temp boost value for enr.

◆ turnboost_vel

int8_t SerFoeParty::turnboost_vel

Current temp boost value for vel.


The documentation for this struct was generated from the following file: