helapordo 1.4.12
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#include <ser_core.h>
Data Fields | |
int8_t | length |
Defines how many rooms there are in total. | |
int8_t | luck |
Defines global luck value. | |
int8_t | prize |
Defines the reward for getting to length. | |
SerWincon | win_condition |
Defines the win condition for the current game. | |
SerSaveslot | current_saveslot |
Defines current SerSaveslot for the game. | |
char | seed [SERPATH_SEED_BUFSIZE+1] |
Holds seed for current run. | |
int64_t | rng_advancements |
Current advancements for rng. | |
Serialized SerPath.
Packed struct. Can be turned into a Path with deser_Path(). Can be obtained from a Path with ser_Path().
SerSaveslot SerPath::current_saveslot |
Defines current SerSaveslot for the game.
int8_t SerPath::length |
Defines how many rooms there are in total.
int8_t SerPath::luck |
Defines global luck value.
int8_t SerPath::prize |
Defines the reward for getting to length.
int64_t SerPath::rng_advancements |
Current advancements for rng.
char SerPath::seed[SERPATH_SEED_BUFSIZE+1] |
Holds seed for current run.
SerWincon SerPath::win_condition |
Defines the win condition for the current game.