helapordo 1.4.12
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SerPath Struct Reference

Serialized SerPath. More...

#include <ser_core.h>

Collaboration diagram for SerPath:

Data Fields

int8_t length
 Defines how many rooms there are in total.
 
int8_t luck
 Defines global luck value.
 
int8_t prize
 Defines the reward for getting to length.
 
SerWincon win_condition
 Defines the win condition for the current game.
 
SerSaveslot current_saveslot
 Defines current SerSaveslot for the game.
 
char seed [SERPATH_SEED_BUFSIZE+1]
 Holds seed for current run.
 
int64_t rng_advancements
 Current advancements for rng.
 

Detailed Description

Serialized SerPath.

Packed struct. Can be turned into a Path with deser_Path(). Can be obtained from a Path with ser_Path().

See also
Path
deser_Path()
ser_Path()

Field Documentation

◆ current_saveslot

SerSaveslot SerPath::current_saveslot

Defines current SerSaveslot for the game.

◆ length

int8_t SerPath::length

Defines how many rooms there are in total.

◆ luck

int8_t SerPath::luck

Defines global luck value.

◆ prize

int8_t SerPath::prize

Defines the reward for getting to length.

◆ rng_advancements

int64_t SerPath::rng_advancements

Current advancements for rng.

◆ seed

char SerPath::seed[SERPATH_SEED_BUFSIZE+1]

Holds seed for current run.

◆ win_condition

SerWincon SerPath::win_condition

Defines the win condition for the current game.


The documentation for this struct was generated from the following file: