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helapordo 1.4.20
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#include "game_strings.h"
Functions | |
| char * | stringFrom_saveType (saveType s) |
| Takes a saveType and returns the corresponding string by the inner array position. | |
| char * | stringFrom_OP_res (OP_res r) |
| Takes a OP_res and returns the corresponding string by the inner array position. | |
| char * | stringFromTurnOP (turnOption_OP t) |
| Takes a turnOption_OP and returns the corresponding string by the inner array position. | |
| char * | stringFromFoeTurnOP (foeTurnOption_OP ft) |
| Takes a foeTurnOption_OP and returns the corresponding string by the inner array position. | |
| char * | stringFrom_fightResult (fightResult fr) |
| Takes a fightResult fr and returns the corresponding string by the inner array position. | |
| char * | stringFromStatus (fighterStatus s) |
| Takes a fighterStatus and returns the corresponding string by the inner array position. | |
| char * | stringFromWinconClass (winconClass w) |
| Takes a winconClass and returns the corresponding string by the inner array position. | |
| char * | stringFromClass (fighterClass f) |
| Takes a fighterClass and returns the corresponding string by the inner array position. | |
| char * | stringFromEClass (enemyClass e) |
| Takes a enemyClass and returns the corresponding string by the inner array position. | |
| char * | stringFromBossClass (bossClass b) |
| Takes a bossClass and returns the corresponding string by the inner array position. | |
| char * | stringFromConsumables (int c) |
| Takes a integer and returns the corresponding consumable string by the inner array position. | |
| char * | stringFromEquips (int e) |
| Takes a integer and returns the corresponding equip string by the inner array position. | |
| char * | stringFromEquipzones (int z) |
| Takes a integer and returns the corresponding equipzone string by the inner array position. | |
| char * | stringFromQuality (int q) |
| Takes a integer and returns the corresponding quality string by the inner array position. | |
| char * | stringFromArtifacts (int a) |
| Takes a integer and returns the corresponding artifact string by the inner array position. | |
| char * | nameStringFromSpecial (fighterClass class, specialMove move) |
| Takes a fighterClass and a specialMove and returns the corresponding name string by the inner array position. | |
| char * | descStringFromSpecial (fighterClass class, specialMove move) |
| Takes a fighterClass and a specialMove and returns the corresponding desc string by the inner array position. | |
| char * | nameStringFromSkill (skillType class) |
| Takes a skillType and returns the corresponding name string by the inner array position. | |
| char * | descStringFromSkill (skillType class) |
| Takes a fighterClass and a specialMove and returns the corresponding desc string by the inner array position. | |
| char * | nameStringFromPerk (int p) |
| Takes a integer and returns the corresponding perk name string by the inner array position. | |
| char * | descStringFromPerk (int p) |
| Takes a integer and returns the corresponding perk desc string by the inner array position. | |
| char * | descStringFromTreasure (int t) |
| Takes a integer and returns the corresponding treasure desc string by the inner array position. | |
| char * | descStringFromChest (int c) |
| Takes a integer and returns the corresponding chest desc string by the inner array position. | |
| char * | stringFromFoePartyClass (foePartyClass fp) |
| Takes a integer and returns the corresponding FoeParty desc string by the inner array position. | |
| char * | stringFrom_HLP_Region_Type (HLP_Region_Type t) |
| Takes a integer and returns the corresponding HLP_Region_Type string by the inner array position. | |
| char * | stringFromRoom (roomClass r) |
| Takes a integer and returns the corresponding room name string by the inner array position. | |
| char * | stringFromGamemode (Gamemode g) |
| Takes a integer and returns the corresponding gamemode string by the inner array position. | |
| char * | stringFromFloorclass (floorClass fc) |
| Takes a integer and returns the corresponding floorClass string by the inner array position. | |
| char * | stringFrom_HLPD_KeyClass (HLPD_KeyClass k) |
| Takes a integer and returns the corresponding HLPD_KeyClass string by the inner array position. | |
| const char * | stringFrom_HLPD_DirectionalKeys_Schema (int dks) |
| Takes a integer and returns the corresponding HLPD_DirectionalKeys_Schema string by the inner array position. | |
| char * descStringFromChest | ( | int | c | ) |
Takes a integer and returns the corresponding chest desc string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| c | The integer/chestClass. |
| char * descStringFromPerk | ( | int | p | ) |
| char * descStringFromSkill | ( | skillType | class | ) |
Takes a fighterClass and a specialMove and returns the corresponding desc string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| class | The skillType. |
| char * descStringFromSpecial | ( | fighterClass | class, |
| specialMove | move ) |
Takes a fighterClass and a specialMove and returns the corresponding desc string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| class | The fighterClass. |
| move | The specialMove. |
| char * descStringFromTreasure | ( | int | t | ) |
Takes a integer and returns the corresponding treasure desc string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| t | The integer/treasureClass. |
| char * nameStringFromPerk | ( | int | p | ) |
| char * nameStringFromSkill | ( | skillType | class | ) |
Takes a skillType and returns the corresponding name string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| class | The skillType. |
| char * nameStringFromSpecial | ( | fighterClass | class, |
| specialMove | move ) |
Takes a fighterClass and a specialMove and returns the corresponding name string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| class | The fighterClass. |
| move | The specialMove. |
| char * stringFrom_fightResult | ( | fightResult | fr | ) |
Takes a fightResult fr and returns the corresponding string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| fr | The fight result value. |
| char * stringFrom_HLP_Region_Type | ( | HLP_Region_Type | t | ) |
Takes a integer and returns the corresponding HLP_Region_Type string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| t | The HLP type. |
| const char * stringFrom_HLPD_DirectionalKeys_Schema | ( | int | dks | ) |
Takes a integer and returns the corresponding HLPD_DirectionalKeys_Schema string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| dks | The integer/HLPD_DirectionalKeys_Schema. |
| char * stringFrom_HLPD_KeyClass | ( | HLPD_KeyClass | k | ) |
Takes a integer and returns the corresponding HLPD_KeyClass string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| k | The integer/HLPD_KeyClass. |
| char * stringFrom_OP_res | ( | OP_res | r | ) |
| char * stringFrom_saveType | ( | saveType | s | ) |
| char * stringFromArtifacts | ( | int | a | ) |
Takes a integer and returns the corresponding artifact string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| a | The integer/artifactClass. |
| char * stringFromBossClass | ( | bossClass | b | ) |
| char * stringFromClass | ( | fighterClass | f | ) |
Takes a fighterClass and returns the corresponding string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| f | The class. |
| char * stringFromConsumables | ( | int | c | ) |
Takes a integer and returns the corresponding consumable string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| c | The integer/consumableClass. |
| char * stringFromEClass | ( | enemyClass | e | ) |
Takes a enemyClass and returns the corresponding string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| e | The class. |
| char * stringFromEquips | ( | int | e | ) |
Takes a integer and returns the corresponding equip string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| e | The integer/equipClass. |
| char * stringFromEquipzones | ( | int | z | ) |
Takes a integer and returns the corresponding equipzone string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| z | The integer/Equipzone. |
| char * stringFromFloorclass | ( | floorClass | fc | ) |
Takes a integer and returns the corresponding floorClass string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| fc | The integer/floorClass. |
| char * stringFromFoePartyClass | ( | foePartyClass | fp | ) |
Takes a integer and returns the corresponding FoeParty desc string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| fp | The integer/foePartyClass. |
| char * stringFromFoeTurnOP | ( | foeTurnOption_OP | ft | ) |
Takes a foeTurnOption_OP and returns the corresponding string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| ft | The turn choice. |
| char * stringFromGamemode | ( | Gamemode | g | ) |
Takes a integer and returns the corresponding gamemode string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| g | The integer/Gamemode. |
| char * stringFromQuality | ( | int | q | ) |
Takes a integer and returns the corresponding quality string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| q | The integer/quality |
| char * stringFromRoom | ( | roomClass | r | ) |
Takes a integer and returns the corresponding room name string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| r | The integer/roomClass. |
| char * stringFromStatus | ( | fighterStatus | s | ) |
Takes a fighterStatus and returns the corresponding string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| s | The status. |
| char * stringFromTurnOP | ( | turnOption_OP | t | ) |
Takes a turnOption_OP and returns the corresponding string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| t | The turn choice. |
| char * stringFromWinconClass | ( | winconClass | w | ) |
Takes a winconClass and returns the corresponding string by the inner array position.
Correct result is only possible by having the enum values in a consistent order with the string array.
| w | The class. |