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helapordo 1.4.13
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Holds the base stats for a bossClass. More...
#include <game_core.h>
Data Fields | |
| bossClass | class |
| Defines which kind of bossClass the stats relate to. | |
| int | hp |
| Hp value. | |
| int | atk |
| Atk value. | |
| int | def |
| Def value. | |
| int | vel |
| Vel value. | |
| int | level |
| Level value. | |
| int | xp |
| Xp value given on death. | |
| int | totalhp |
| Total hp value. | |
| int | beast |
| Flag used for "beast" enemies. | |
| int | totalenergy |
| Total energy value. | |
| int | totalstamina |
| Total stamina value. | |
Holds the base stats for a bossClass.
| int BossBaseStats::atk |
Atk value.
| int BossBaseStats::beast |
Flag used for "beast" enemies.
| int BossBaseStats::def |
Def value.
| int BossBaseStats::hp |
Hp value.
| int BossBaseStats::level |
Level value.
| int BossBaseStats::totalenergy |
Total energy value.
| int BossBaseStats::totalhp |
Total hp value.
| int BossBaseStats::totalstamina |
Total stamina value.
| int BossBaseStats::vel |
Vel value.
| int BossBaseStats::xp |
Xp value given on death.