helapordo 1.4.12
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Equipslot Struct Reference

Represents the entity containing an Equip instance. More...

#include <game_core.h>

Collaboration diagram for Equipslot:

Data Fields

int active
 Flag indicating the instance as currently ready to use if set.
 
char * desc
 Description string.
 
Equipzone type
 Defines which kind of Equipzone the instance relates to.
 
char sprite [8][20]
 Char matrix to hold the encoded sprite.
 
Equipitem
 Pointer to the Equip instance associated.
 

Detailed Description

Represents the entity containing an Equip instance.

See also
Equip
Equipzone

Field Documentation

◆ active

int Equipslot::active

Flag indicating the instance as currently ready to use if set.

◆ desc

char* Equipslot::desc

Description string.

◆ item

Equip* Equipslot::item

Pointer to the Equip instance associated.

◆ sprite

char Equipslot::sprite[8][20]

Char matrix to hold the encoded sprite.

◆ type

Equipzone Equipslot::type

Defines which kind of Equipzone the instance relates to.


The documentation for this struct was generated from the following file: