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helapordo 1.4.13
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Represents a shop instance. More...
#include <game_core.h>

Data Fields | |
| char * | desc |
| Description string. | |
| int | itemCount |
| Total number of items for sale. | |
| int | equipsCount |
| Total number of equips for sale. | |
| Equip * | equips [EQUIP_SHOP_MAX] |
| Array for equips on sale. | |
| int | equipPrices [EQUIP_SHOP_MAX] |
| Array for equips prices. | |
| int | consumablesCount |
| Total number of consumables for sale, includes quantity for each kind of consumable. | |
| int | uniqueConsumablesCount |
| Total of unique consumables for sale. | |
| Consumable * | consumables [CONSUMABLE_SHOP_MAX] |
| Array for consumables on sale. | |
| int | consumablePrices [CONSUMABLE_SHOP_MAX] |
| Array for consumables prices. | |
Represents a shop instance.
| int Shop::consumablePrices[CONSUMABLE_SHOP_MAX] |
Array for consumables prices.
They assume to a consumable with qty == 1
| Consumable* Shop::consumables[CONSUMABLE_SHOP_MAX] |
Array for consumables on sale.
| int Shop::consumablesCount |
Total number of consumables for sale, includes quantity for each kind of consumable.
| char* Shop::desc |
Description string.
| int Shop::equipPrices[EQUIP_SHOP_MAX] |
Array for equips prices.
| Equip* Shop::equips[EQUIP_SHOP_MAX] |
Array for equips on sale.
| int Shop::equipsCount |
Total number of equips for sale.
| int Shop::itemCount |
Total number of items for sale.
| int Shop::uniqueConsumablesCount |
Total of unique consumables for sale.