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helapordo 1.4.13
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Holds the lifetime stats of the player. More...
#include <game_core.h>
Data Fields | |
| int | enemieskilled |
| How many enemies were defeated. | |
| int | consumablesfound |
| How many consumabls were found. | |
| int | equipsfound |
| How many equips were found. | |
| int | artifactsfound |
| How many artifacts were found. | |
| int | criticalhits |
| How many criticals were dealt. | |
| int | roomscompleted |
| How many rooms were completed. | |
| int | floorscompleted |
| How many floors were completed. | |
| int | specialsunlocked |
| How many special move were unlocked. | |
| int | coinsfound |
| How many coins you found in total. | |
| int | bosseskilled |
| How many bosses were defeated. | |
| int | unique_bosseskilled |
| How many unique bosses were defeated. | |
| int | killed_bosses [BOSSCLASSESMAX+1] |
| Keeps track of which bossClass you've killed. | |
| int | keysfound |
| How many keys you found in total. | |
Holds the lifetime stats of the player.
| int countStats::artifactsfound |
How many artifacts were found.
| int countStats::bosseskilled |
How many bosses were defeated.
| int countStats::coinsfound |
How many coins you found in total.
| int countStats::consumablesfound |
How many consumabls were found.
| int countStats::criticalhits |
How many criticals were dealt.
| int countStats::enemieskilled |
How many enemies were defeated.
| int countStats::equipsfound |
How many equips were found.
| int countStats::floorscompleted |
How many floors were completed.
| int countStats::keysfound |
How many keys you found in total.
| int countStats::killed_bosses[BOSSCLASSESMAX+1] |
Keeps track of which bossClass you've killed.
| int countStats::roomscompleted |
How many rooms were completed.
| int countStats::specialsunlocked |
How many special move were unlocked.
| int countStats::unique_bosseskilled |
How many unique bosses were defeated.