helapordo 1.4.12
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Holds the lifetime stats of the player. More...
#include <game_core.h>
Data Fields | |
int | enemieskilled |
How many enemies were defeated. | |
int | consumablesfound |
How many consumabls were found. | |
int | equipsfound |
How many equips were found. | |
int | artifactsfound |
How many artifacts were found. | |
int | criticalhits |
How many criticals were dealt. | |
int | roomscompleted |
How many rooms were completed. | |
int | floorscompleted |
How many floors were completed. | |
int | specialsunlocked |
How many special move were unlocked. | |
int | coinsfound |
How many coins you found in total. | |
int | bosseskilled |
How many bosses were defeated. | |
int | unique_bosseskilled |
How many unique bosses were defeated. | |
int | killed_bosses [BOSSCLASSESMAX+1] |
Keeps track of which bossClass you've killed. | |
int | keysfound |
How many keys you found in total. | |
Holds the lifetime stats of the player.
int countStats::artifactsfound |
How many artifacts were found.
int countStats::bosseskilled |
How many bosses were defeated.
int countStats::coinsfound |
How many coins you found in total.
int countStats::consumablesfound |
How many consumabls were found.
int countStats::criticalhits |
How many criticals were dealt.
int countStats::enemieskilled |
How many enemies were defeated.
int countStats::equipsfound |
How many equips were found.
int countStats::floorscompleted |
How many floors were completed.
int countStats::keysfound |
How many keys you found in total.
int countStats::killed_bosses[BOSSCLASSESMAX+1] |
Keeps track of which bossClass you've killed.
int countStats::roomscompleted |
How many rooms were completed.
int countStats::specialsunlocked |
How many special move were unlocked.
int countStats::unique_bosseskilled |
How many unique bosses were defeated.