helapordo 1.4.12
|
Holds state for a skillType. More...
#include <game_core.h>
Data Fields | |
int | enabled |
Flag defining if the current slot is initialised. | |
skillType | class |
Defines which kind of skillType the slot is holding. | |
char | name [80] |
Name string. | |
char | desc [80] |
Desc string. | |
int | cost |
Cost of use. | |
skillType Skillslot::class |
Defines which kind of skillType the slot is holding.
int Skillslot::cost |
Cost of use.
char Skillslot::desc[80] |
Desc string.
int Skillslot::enabled |
Flag defining if the current slot is initialised.
char Skillslot::name[80] |
Name string.