| helapordo 1.4.13
    | 
Holds state for a skillType. More...
#include <game_core.h>
| Data Fields | |
| int | enabled | 
| Flag defining if the current slot is initialised. | |
| skillType | class | 
| Defines which kind of skillType the slot is holding. | |
| char | name [80] | 
| Name string. | |
| char | desc [80] | 
| Desc string. | |
| int | cost | 
| Cost of use. | |
| int Skillslot::cost | 
Cost of use.
| char Skillslot::desc[80] | 
Desc string.
| int Skillslot::enabled | 
Flag defining if the current slot is initialised.
| char Skillslot::name[80] | 
Name string.