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helapordo 1.4.13
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Holds state for a skillType. More...
#include <game_core.h>
Data Fields | |
| int | enabled |
| Flag defining if the current slot is initialised. | |
| skillType | class |
| Defines which kind of skillType the slot is holding. | |
| char | name [80] |
| Name string. | |
| char | desc [80] |
| Desc string. | |
| int | cost |
| Cost of use. | |
| int Skillslot::cost |
Cost of use.
| char Skillslot::desc[80] |
Desc string.
| int Skillslot::enabled |
Flag defining if the current slot is initialised.
| char Skillslot::name[80] |
Name string.