helapordo 1.4.12
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Represents the entity initialised from a CounterType. More...
#include <game_core.h>
Data Fields | |
int | count |
Defines the current count. | |
char * | desc |
Description string. | |
int | innerValue |
Contains an integer for counters that need a state. | |
Countertype | type |
Defines which kind of Countertype the instance relates to. | |
void(* | effect_fun )(Fighter *) |
Pointer to effect function applying to Fighter. | |
void(* | effect_e_fun )(Enemy *) |
Pointer to effect function applying to Enemy. | |
void(* | effect_b_fun )(Boss *) |
Pointer to effect function applying to Boss. | |
void(* | effect_fp_fun )(struct FoeParty *) |
Pointer to effect function applying to FoeParty. | |
void(* | boost_fun )(Fighter *, int) |
Pointer to temp boost function applying to Fighter, takes a int. | |
void(* | boost_e_fun )(Enemy *, int) |
Pointer to temp boost function applying to Enemy, takes a int. | |
void(* | boost_b_fun )(Boss *, int) |
Pointer to temp boost function applying to Boss, takes a int. | |
void(* | boost_fp_fun )(struct FoeParty *, int) |
Pointer to temp boost function applying to FoeParty, takes a int. | |
Represents the entity initialised from a CounterType.
void(* Turncounter::boost_b_fun) (Boss *, int) |
Pointer to temp boost function applying to Boss, takes a int.
void(* Turncounter::boost_e_fun) (Enemy *, int) |
Pointer to temp boost function applying to Enemy, takes a int.
void(* Turncounter::boost_fp_fun) (struct FoeParty *, int) |
Pointer to temp boost function applying to FoeParty, takes a int.
void(* Turncounter::boost_fun) (Fighter *, int) |
Pointer to temp boost function applying to Fighter, takes a int.
int Turncounter::count |
Defines the current count.
char* Turncounter::desc |
Description string.
void(* Turncounter::effect_fp_fun) (struct FoeParty *) |
Pointer to effect function applying to FoeParty.
int Turncounter::innerValue |
Contains an integer for counters that need a state.
Countertype Turncounter::type |
Defines which kind of Countertype the instance relates to.