Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- l -
- LEGS : game_core.h
- LEGS_CHAR_ICON : game_core.c, game_core.h
- lightBlue() : game_utils.c, game_utils.h
- lightCyan() : game_utils.c, game_utils.h
- lightGreen() : game_utils.c, game_utils.h
- lightPurple() : game_utils.c, game_utils.h
- lightRed() : game_utils.c, game_utils.h
- lightYellow() : game_utils.c, game_utils.h
- load_floor_explored() : floors.c, floors.h
- LOAD_GAME : game_core.h
- loadInfo : game_core.h
- loadLore() : game_utils.c, game_utils.h
- Loafers : game_core.h
- log_OP() : game_utils.c, game_utils.h
- log_tag() : game_utils.c, game_utils.h
- lore_strings : game_lore.c, game_lore.h
- LORES_MAX : game_core.h